Planetary Parcels (2024)
Inspired by retro-futurism, this environment was made with the intention of creating the space of a corporate mail delivery company.
Created using Maya, Adobe Substance Painter, and Unreal Engine 5.
Credits: Character models by Epic Games - Epic Content ("Posed Humans 1") on Epic Games Marketplace








Process
Concepting & Overhead Environment Sketch






I kept a spreadsheet throughout the entire process of making this environment. It was a task list of things that needed to be completed in order for the environment to be made. I also estimated how much time it would take to complete each task vs. how long it actually took to complete.
First Pass
Lighting Details/Greybox vs. Base Color First Pass






























